ffxi drk gear guide 2019

ffxi drk gear guide 2019

Apocalypse - The king of Dark Knight weapons, this is the relic scythe and is probably the single biggest power increase a relic weapon can provide to a job. For those wishing to run 2.45. With Haste on, you can attack a lot too. To use Dark Knight optimally requires a lot of skill, and the player will have to be very careful of the hate threshold. These are shown on the weapon and rings, Well, it's possible for Dark Knight to solo Neak (half bragging, half just wanting to tell someone because I'm so pumped): Well, it's possible for Dark Knight to solo Neak (half bragging, half just wanting to tell someone because I'm so pumped). It also gives Warcry, which is a high level job ability (when subbed) that gives everyone in the area effect a boost to attack power; perfect for just before a skillchain is started. Another cool use is Tonko and Monomi, which are cheaper alternatives to using Prism Powders and Silent Oils. VE stands for Volatile Enmity, this enmity decreases at 60 VE per second thus you continually need to build VE in order to stay capped. On Eden currently, this effect is not coded so I would not recomend anyone buy or even look at this weapon. Dark Seal - Pretty good one point wonder, this works much like Elemental Seal where it gives you massive magic accuracy bonuses when casting 1 dark magic spell. Within the scope of FFXI, DRK is a Heavy DD (because of its use of heavy armor and whose primary weapons are two-handed great swords and scythes). Endark is a great boost to your accuracy and attack, so get some fast cast to start the spell, as much dark magic skill as you can find, and get in the habit of doing this spell. All FFXI content and images 2002-2023 SQUARE ENIX CO., LTD. High DMG whilst still retaining a fairly low delay. Most of the time, focusing on accuracy, attack, dexterity, and strength-boosting equipment is your best bet. Dark Knights (DRK) are powerful damage dealers who have the capability to further their damage by using select Black Magic spells. You have a fair amount of dexterity too, so landing hits isnt a major problem either. Using Last Resort, Sneak Attack, Trick Attack, Souleater, and then Guillotine can deal some absolutely ludicrous amounts of damage, and give it ALL to the person in front of you. offensive cooldowns rolling exactly as they become available. Merit parties are drastically different than normal parties as they no longer have a static tank and everyone is sharing a portion of enmity. Notable Weaponskills: None. Chances are, if you want to grab hate, you could easily hit yourself up with Last Resort or Souleater anyway. CE stands for Cumulative Enmity, this is enmity that doesn't degrade over time and you can only lose by taking damage, hate resetting moves, losing shadows, or being enfeebled. be done on any other slots that won't overcap on the chosen substat as a result, If the guides aren't up to date, typically there's newer gearsets noted towards the ends of the threads. As a Tarutaru Dark Knight, you enjoy a wicked MP pool and intelligence in which to use it. Buying both the tome headpiece and the ring for your damage. CRIT+SKS piece if you wish to run a 2.45 GCD rather than 2.50. A guide for the content can be found links below. Great Swords are moderately fast at an average of 420-450 delay. Berserk will lower your defense by 25%, but increase your attack power by 25% as well. FFXIclopedia is a FANDOM Games Community. It could also evoke memories of that one Dark Knight you partied with that just couldnt control his Souleater usage and constantly killed himself. Bam, an almost instant 60% TP right before your eyes! With an enormous amount of dexterity and agility, landing hits is easy as pie, and avoiding them is a bit easier too. The gimmick behind Tredecim Scythe is that it should automatically crit every 13th swing, adding essentially a 7.69% crit rate ontop of the weapon. It can also be played as a tank at end game levels, relying on spells to generate aggro and mitigating damage with dread spikes, drains, and utsusemi. Summary - The Gear Here is the best defense-wise for your level, the Courage and Balance rings are interchangeable and moreso since DEX+1 = ACC+1 since a previous update. General substat priority is followed with the exception of two Direct Hit melds Kind of new to DRK, but really enjoying it so far. They can also use some crossbows. Samurai sub also offers defensively utility in Seigan, which allows you to mitigate most incoming single target attacks. These three specific GCD speeds are chosen because they align well with 60- Notes: Only practical in early levels, not worth using after a certain point. It's hard to overstate just how important this merit is, and it should always be your first capped job merit. FANTASY is a registered trademark of Square Enix Co., Ltd. (Don't) Fear the Reaper: A Dark Knight Guide. Another little tip, but for those who have made their way in to Odyssey farming. but the difference in practice is still quite small. Dreamland Dynamis will add Abyss Cape, which is insanely good for accuracy in your TP set, WS set, and even Magic sets. Dark Knight, like Warrior is able to use many different kinds of weapons. Its a cool combo. Also make sure to look me up on twitter and other social media for other final fantasy 11 related stuff.Thanks again and Ill see you guys in Vana'diel!Peace out Riki/Datsik Increases additional dark damage and physical attack while under the effects of Endark. A GMS-like v83 private server which aims to create a challenging yet fun environment with our low rates. If this has been answered before I am sorry. The two-handed Great Axes have an amazing damage over time, and get some pretty cool weapon skills. This set is going to vary wildly based on your accuracy needs, some races can support using Onyx Cuisses, while others may need to use Hecatomb+1 to bridge the accuracy gap. 2.45 should feel more familiar to those experienced with Dark Knight or other tank jobs, while 2.50 requires slightly less effort to keep offensive cooldowns rolling exactly as they become available. Does Armadaberk really come ahead in that many situations? Dark Knight while leveling is going to use a combination of Great Axe and a Crossbow. This set is going to be the set you sit in when you are going to get hit, or just a standing around set for defensive purposes. this is a nice giude, ty for throwing out all that information, but it looks like your tp sets are /sam based. Great Sword becomes a very appealing choice at lv66 for a Drk due to. This job-race combinations strength is rivalled by no other, and is super lethal. Flamma Ring is a good choice instead of Rajas as well. An average mixture of strength and dexterity also allow you to hit often and for a fair amount each time. The weapon, hands, feet, earring, neck, and wrist listed must be exact, but Since your attacks are so slow, and your accuracy is so low, its kind of a pain to solo. Examples of fights you would use this on are Tiamat, KS99 Wyrm, and Bahamut. Still, you are much better off with more accuracy (if you are eating meat) since you will certainly deal more damage if you land all the hits or simply more Str if you are munching sushi. Example would be 528 delay and 18% haste at 165 dmg is, 528 x 0.18 = 95.04 so 528-95.04=432.96 then 432.96/60=7.216 so 165 dmg every 7.216 seconds is 165/7.216=22.86 damage per second. You can increase the HP convert from 10% to 12% with one of the three Souleater enhancing items (AF Head, Gloom Breastplate, or Sable Cuisses). Leather Belt+1. Thank you Mims, i'm going to be playing DRK for awhile as I always liked the job so I will take this into account. (or one each of Direct Hit and Critical Hit replaced with Determination). This set replaces five Direct Hit X materia with Skill Speed in order to This spell also generates very high amounts of Enmity and can be used as a way to get snap hate. Another prominent piece of equipment is the Haubergeon body piece. It's just worded funny. Privacy Policy. Curty: That's what I meant when I said it can contend with the both of them, lol. While it should still perform within a couple Is an extremely useful and underrated support job. C skill means that you will not be able to sacrifice Accuracy gear, producing far less DoT in the long run. This set has 407 accuracy with Hasso and Hume DEX. If you choose this, you can benefit from an enormous HP pool, putting others to shame as your Souleater boosts your attack damage to beyond all proportion. abbreviated by the community as UCOB. overcap on the chosen substat as a result, indicated by red text in the melding Relatively few people play Dark Knight tank (we call it Slurp Mage in the discord) but it is an exceptionally good end game tank. Pretty much only used for Jormungand but absolutely amazing for that fight. Was pondering what to make next down the road. 1. Warrior also gives you Provoke. slot won't overcap on Skill Speed as a result, indicated by red text in the Warrior is the sub job you will use while leveling before Samurai comes into play. Determination and one Critcal Hit meld with Direct Hit, shown here on the weapon Though if you have decent gear, you can probably tank Lv.10-15. I'm finally making Caladbolg now, and I have a good idea of when it will get used versus when it won't. JavaScript is disabled. This is possibly one of the most trivial quests of all times. the exact pieces used are just examples; any gear above the optimal sync Back on the game after a couple of months off and just finished my AGIII Rag. Arcane Circle (5) 10:00 Recast - Increases resistance to arcana. Except now you can absorb the targets TP every minute. All FFXI content and images 2002-2023 SQUARE ENIX CO., LTD. The biggest reason for this is the ability Hasso, which is a 100% uptime +10% Haste, +10 Accuracy, and +5 Strength. Regardless of your ACC+ ability. Great Axe weapon skill, Dark Knight stays relatively annoying to level until Lv.30 when you get. Where Dragoon shines is Wyvern Earring, which is a +5% haste earring that can only be active when subbing Drg. With your A+ weapon and new gear obtained in the 50s and 60s, you can usually eat meat which also gives you more offensive power. High delay means that a missed swing is very detrimental for TP gain, moreso than missing with a lower delay weapon would be. Stun (37): Probably the most useful spell that Drk has, it has a .5 second cast time so it comes out fast and lets you stop a mob from doing things. E skill means that you will have to stack a full accuracy set and eat food which strongly compliments the weapon type. I don't even get it sometimes. performance. If you do not have a Bozjan resistance relic weapon, simply use any weapon DRK is one hellova job to tackle for a guide. This is good sometimes, and literally useless sometimes, and deciding between this and Last Resort Recast is a challenge all Dark Knight's face. Third Eye, acquired at Lv.30 allows you to anticipate any attack directed at you, is increased by a ton when used in conjunction with Seigan acquired at Lv.70. These sets are specifically for The Weapon's Refrain (Ultimate), abbreviated There's a lot of accuracy gear to play with in this set. Drain II (62): Drain II acts like drain, but with a twist! a cost of about 0.3% DPS output but adds some wiggle room in execution. Don't forget you can Stun/Weapon Bash pesky moves like Pecking Flurry or Cocoon. Finally, you begin the arduous task of getting AF and limit breaking quests done. This is the best sub job for all levels of zerging because the haste only gets better the more you have, and in zerg situations you are at very high haste levels to begin with. Namely Lv.60 when you finally get Guillotine. Warrior gives a nice boost to strength and dexterity, plus a trait for defense boost, and one of the most useful damage-dealing job abilities in the game: Berserk. This post introduced me to your YouTube channel! This comes at a cost of I have been doing RoE stuff and I'm following a guide to get 119 gear. This guide is written by A Pile of Cats, a Dark Knight enthusiast Many people remember using Thf as a sub in era in order to drop giant single hit WSes like Spinning Slash with Sneak Attack forcing the WS to critical hit. In actuality you are better off not casting this spell in most situations because the damage gained from just hitting the mob and generating TP the old fashioned way is just straight up better damage, but in some situations it is worth using. All FFXI content and images . If you have 2 Marches in your tank party you can shed off another 9%~ in equipment haste for more enmity. Notable Weaponskills: Vorpal Blade. And with their moderate intelligence pool, thats no joke. He customizable substats and can be significant boosts to your damage. There's a whole food section at the bottom of this guide but it's worth mentioning to make sure to always use it, even on Colibri that steal your food. You have people worried about parses, all while they're running auto-buff and auto-wswhat are you doing? Samurai is Drk's highest DPS sub job for normal play as a melee DPS. I use 4/5 sakpatas in my hybrid. Monks also sub Dark Knight sometimes for the unholy power of Souleater + Asuran Fists to end a fight quickly. Bonus" +10, "Save TP" +20, STR+15 Accuracy+5 Physical damage taken -5%, Enmity+15 VIT+15 "Store TP"+15 "Double Attack"+3%, DT -10% Occasionally negates MP cost Auto-Reraise Sphere: Reraise. Great Swords are at the lower scale of damage over time and has a lower rate of TP gain over time (i.e. This set is used against mobs you specifically know will use ice spells/abilities, with this set and some buffs like Barblizzard/Ice Carol you can reduce the incoming damage to nearly 0. overcap as a result, indicated by red text on the melding screen. reach the desired threshold. sync by queuing into Alphascape V2.0 (Savage) with the Unrestricted Party and replaced with Skill Speed and one Direct Hit meld replaced with Determination. One Direct Hit meld must also be replaced with Skill Speed elsewhere. Other than the gloves, This set is used against mobs you specifically know will use earth spells/abilities, with this set and some buffs like Barstonra/Earth Carol you can reduce the incoming damage to nearly 0. These are Dark Knight's specific spells and abilities with their era CE/VE values: Generally speaking your goal is to keep Drain 2 > Drain > Stun > Sleep II on cooldown in that order, then fill the gaps with Sleep, Bind, and Poison between recasts. Hit X materia plus one Direct Hit IX with Skill Speed. As a 13+ year career DRK .. this is what I think of all REMAs. One cool thing most people don't know about this ability is that with 5/5 you don't need to use Hasso while it's up (because job ability haste caps at 25%) so you can use Seigan+Third Eye for defense. I recommend having 3 different TP sets you use, for Low, Mid, and High Accuracy totals. Also, equipments for these parties are heavily focused on Haste for normal attacks and Str/Acc for weapon skill. TP sets should be able to work with /WAR as well. Seriously, its annoying. Dark Knight is a strange job while leveling, Scythe, the signature weapon, is actually really bad until level 60 and even casting spells is largely a waste of time. Just check the set I posted a while back. Somehow I wasn't even aware of the existence of the item 'Fire Bomblet', shows how mage-focused I've been Ws sets you should min/max depending on race/enemy/ws especially with guillotine. Remember, it wont work unless the monster actually has TP. Knight or other tank jobs, while 2.50 requires slightly less effort to keep percent of the alternatives, you still need to keep this gap in mind. In theory this puts out good white damage, but white damage alone doesn't make up for the huge lack of WS damage you will have with this weapon. This Scythe is only ever replaced by Perdu Sickle, a currently unobtainable weapon from high level assault rank, or if Tredecim Scythe is fixed. All of them have similar layouts, so if you've read one, it's easy to find the information you are looking for in another. Please feel free to add more if more are added at a later date. When played correctly you should take almost no damage when subbing Ninja as you can rotate between Utsusemi: Ni and Utsusemi: Ichi for nearly fulltime coverage. desired GCD speed is perfectly adequate. I haven't played with some of them, but I've heard/talked about the strengths/weaknesses of each many times. Gift. I would recommend you stop shooting your Crossbow at this point and focus on swinging with your Scythe and dropping massive weaponskills. You can check your stats under an item level 475 You can only get this quest once you are Lv.30 or higher. indicated by red text in the melding menu. Thanks Carrot, that is helpful. Hey all, gearing DRK for the first time can anyone tell me what is the must have AF I need? So you can use the gear suggested for a Torcleaver/Greatsword build(Resolution builds use another set thou)For Ambuscade GreatSword Nandaka Ground strike build.for Savage blade build with Naegling, for Ambuscade Scythe(Drepanum) Spiral Hell buildfor Apoclypse Relic scythe Catastrophe buildfor Anguta and cross reaper spam(entropy is another ws set)All the scythe builds for ws use ratri gear 4/5 or 3/5, but these sets also work just fine.So use whichever weapon you prefer, but this is mainly for the Great Axe build and it's a strong one!0:00 Intro1:38 Ranting3:23 Intro continues7:26 Drain 3 set13:44 Drain3 Example Self SC14:20 Drain3 Weaponbash+Keen Edge14:47 Drain3 \"Free nuke\"15:27 Drain3 In Dynamis-Divergence talk and tips16:20 TP Set22:43 Hybrid Set24:21 Armor Break WS SET26:23 Steel Cyclone, Upheaval \u0026 Fell Cleave WS Set30:45 Dread Spike Set31:18 Endark Set34:22 Self Skillchain Opener34:50 Self Skillchain Other35:15 OutroWeapon bash+Ignominy Gauntlets Skillchains for different weapons to use drain III Magic burst easy on: https://www.ffxiah.com/forum/topic/53584/catastrophe-weapon-bash-ignominy-gauntlets23Link to more DRK gearsets that you can aim for after this: https://www.ffxiah.com/forum/topic/50426/high-end-sets-advicesuggestionsideaslua/Pretty outdated, has some good info and some gear still relevant of course:https://www.ffxiah.com/forum/topic/35174/dont-fear-the-reaper-a-dark-knight-guideOther helpful beginner linkshttps://www.bg-wiki.com/bg/Quickstart_1-119_GuideRuaumokos DRK guide!https://www.youtube.com/watch?v=UuETOQ_uXwYDark knight Gearswap Lua filehttps://github.com/Selindrile/GearSwapIf you want to see me play live I stream over on Twitch multiple times a week, make sure to check me out over there at: https://www.twitch.tv/rikipediagamingOr you can catch me Live here on YouTube!Social mediahttps://www.instagram.com/rikipedias/https://twitter.com/Rikipedia1https://www.facebook.com/Rikipediagaming--------------------------------------Join our discord channel!https://discord.gg/FcZANkMarz----------------------------------------Support and donate------------------------------------Paypalhttps://www.paypal.com/donate/?cmd=_donations\u0026business=JDAVLD4NPV5YW\u0026currency_code=SEK\u0026source=url----------------------------------------Patreonhttps://www.patreon.com/rikipediagamingIf you enjoyed this video and found it helpful, smash that like and subscribe button and leave a comment.

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ffxi drk gear guide 2019