[scoreVal] => 3 Evenly split 80 Physical and Magical Protection among all allied gods within 55 units and yourself. Jormungandr can have a maximum of 9 toxic clouds out at a time. This effect lasts 15s and is doubled if you are the one who picks up the Spike. [display_name] => Apollo Join the leading SMITE community.Create and share God Guides and Builds. Required fields are marked *. ( You are healed for 100% of the healing reduced. As Jorm, I have a special place in my heart for the hatred I have for Ganesha's ult. Tap each threat level to view Jormungandrs threats. [god] => Array Smite is an online battleground between mythical gods. - Jorm's 2 allows his breath weapon to work at max ticks for longer if he's near one of his mist pools. Breastplate-> Silver Breastplate -> Breastplate of Valor, Magic Focus -> Enchanted Spear -> Spear of the Magus. So, I suggest you should use Ymir damage (solo), support. This matchup is as dead even as is possible. Array Her cripple really doesn't hurt you, her long range life sap thingy is annoying but not life threatening. Does this work? His ult will mess you up if you get caught in it, it's actually pretty hilarious to watch. Please keep this in mind while reading. Passive If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to crowd control for 1s. But to top it all off, her ice slick thingy procs Jorm's passive. This guide here is my way of contributing to the game and helping new players pick up and play the big ol' snak if they so want to. Learn how to play a new god, or fine tune your favorite SMITE godss build and strategy. You will find builds for arena, joust, and conquest. Please keep this in mind while reading. ( - Tainted Steel: The go to anti-heal for Jormy, especially for a lane healer like Aphro or Sylvanus. ) Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. [god_id] => 107 Most of the time, the only advice I hear for this matchup is "Don't get frozen" but the problem is, your hitbox is the size of a building and Ymir's freeze is a cone. Pros. [god_id] => 69 So, I suggest you should use Jormungandr solo, tank. This consumable deals 20000 True damage to Jungle Monsters around you. ( Herc is about even with you as far as damage is concerned, and you are fully immune to his launch combo, meaning his most dangerous tool is wasted provided you aren't already out of position. ( [scoreVal] => 3 Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. Array [notes] => Fafnir is a weird opponent to fight as Jorm, he genuinely can't proc your passive (First time I've ever said that), and his damage is lacklucster outside of his ult. Want to support SmiteFire with an ad-free experience? this can only occur once every 45 seconds. He won't kill you but he will make your life hell in lane. [url] => bacchus Array Stacks provide 1 Physical and Magical Protection. This can only occur once every 20 seconds. His bugle blast with proc your passive if he's right next to you. AURA - Enemies within 55 units have their Attack Speed reduced by 25%. Most auto attack assassins absolutely shred him if he's out of position. Cooldown - 110s. Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Her healing isn't on the same level as Aprho or Baron, though tainted steel couldn't hurt, if she ults while you are still in lane, just ult away, it isn't worth the fight provided your ADC can get away too. The ice slick is a large radius, and with Jorm's slow movement and bus sized turn radius, odds are Skadi's hurt is about to hurt a lot more. [display_name] => Aphrodite He wants to be up in people's faces and constantly poking and harassing them, and locking them down for your ADCs/ Mages to finish off the kills. [url] => cabrakan Using this item allows you to teleport to any allied structure while Rooted in place. Jormungandr draws power from toxic clouds nearby while channeling for 1.2s. [url] => sylvanus And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. ( She will win any prolonged fight, so try and be aggressive. Feel free to swap it for whatever you'd like. You can go Protector instead of Seer if you prefer it. As a side note, unlike most tanks, Jormungandr cannot jump into a Baron's ult to absorb it for his teamate like most supports. [display_name] => Jormungandr Jormungandr is a guardian God has crowd control, abilities deal high damage and Immune. [notes] => He's not a true tank as a support, he can be tanky, but for a precious few minutes at the start of the match he is veeerrry killable. [display_name] => Artio Additionally, their Damage Dealt is reduced by 15%. Overextending or getting ganked will result in either Baccus or Jorm dying. ) Please keep this in mind while reading. Passive Assists on a minion give 1 stack and god kills and assists give 5 stacks. You will get frozen if he aims for you, and if his ADC is paying attention, it will hurt. This consumable heals 250 Health over 25 seconds. Vote received! ) PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Additionally, their Damage Dealt is reduced by 15%. PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). [scoreVal] => 1 PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. If she ults you, ult out. Smite characters that will push you straight toward triumph include Freya, Arachne, Nemesis, Amaterasu, Cupid, Ratatoskr, Bakasura, Heimdallr, and Jing Wei. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. If you get frozen, it will hurt. Excellent Mobility with Path of Flames. [url] => sobek After selecting a target area, Jormungandr flies into the air, diving down and crashing into enemies as his body then slams into the ground. Ganesha build Damage (Solo) If you like Ganesha Damage, you can refer this way. If the Xing Tian is aware of how to proc Jorm's passive (With his 2 or Ult) in time with his ADC's assault, Jorm is pretty dead. Starting Build Finished Build Against Squishies LUL's Build Core -Finished Leveling Skills Section Skill Leveling 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 It's the n1 item for magical gods in due for a reason. She will hurt you, same as she would hurt any tank. [url] => xing-tian [god_id] => 101 [notes] => Ganesha will be a rough fight. Your 2 clears a camp instantly, you have an invisible entry to lane, you can traverse the map instantly with ult (albeit attracting a lot of attention while doing so), and you scare the living **** out of anyone who sees you erupt out of the ground in their lane(and they will see you, rememebr you are the size of a building). No not really, you'd be better off with any jungler, hell even Loki works better. If he misses his chains on you, laugh at him. PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. [url] => artio AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%. Though I probably didn't need to tell you that. Passive When your ultimate ability has finished casting, you gain a shield equal to 90% of your protections from items and abilities for 5s. I works hard to keep mys Smite builds and guides updated, and will help you craft the best Jormungandr build for the meta. [god] => Array PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. Aura All enemies within 25 units are dealt 20 (+1 per level) magical damage per second. [display_name] => Cabrakan Essentially, this matchup will be won by whichever ADC is able to stay in lane. [url] => hercules ( Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. See Skadi, Anhur does that too, but also has a knock back on a leap, followed by 8 spears of fury. Gem Of Fate -> Knights Shield -> Pridwen. You will not be pressuring Anhur during a laning phase unless you and your ADC are in sync and THEY can out play him, cause you cannot go in against Anhur without backup. [god] => Array You can support us ad-free for less than $1 a month! Your biggest advantage in this is full on immunity to his ult, which you should use to your advantage by blocking his trip to nippleheim whenever you can. If you see an Aphro, even if you aren't sure she's the support, you should definitely but Tainted Steel (Into Tainted Amulet) and or Contagion. While Empowered, Jormungandrs basic attack fires at its fastest rate. If she ults you, ult out. Similar to Bacchus, if you get ganked or get a gank, one of you is probably dead. Subsequent hits on the same target do half the bonus damage for the next 3s. PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. Passive You gain an additional 15% damage mitigation for 3s whenever you are hit with a hard crowd control effect or root. ( Both of you put down fairly even damage, but Bachus can easily proc your passive with his bellyflop. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. She's abnoxious, but she won't kill you alone. Jormungandr submerges into the ground turning invisible as he searches for prey. Your best bet in this matchup is to stay at a decent distance and help your ADC with the wave when Ymir is busy. [notes] => Cabra out damages you, even in support, though that's about his only benefit. Join the leading SMITE community.Create and share God Guides and Builds. [scoreVal] => 3 Ultimate provides a good escape and has fantastic peel potential . [god_id] => 110 Copyright 2019 SMITEFire | All Rights Reserved. Smite is an online battleground between mythical gods. Geb's schockwave and boulder-mode both proc your passive if you get hit with them, but he really can't capitalize on them alone (Unless he goes straight damage, which was a scary experience for me). Be super aggressive provided your ADC allows, and make sure you bodyblock his pull for your ADC. 1. AURA - Enemy gods within 40 units have their Physical Power reduced by 15%. [display_name] => Geb PASSIVE - Enemies hit by your damaging Abilities take an additional 48 Physical Damage over 2s. If she's paired with someone like Xing Tian, you will die. a lot. If the target has over 2000 Health, your ability bonus damage scales up. [display_name] => Baron Samedi Let me be clear, this is Herc support. This is the best start for Jorm jungle I recommend starting a camp with your autos before using your two on it. [url] => hades Passive When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your maximum health. Jorm's primary build should have decent protections, but also some damage so that he can contribute with fights. [notes] => Similarly to an Athena, a good Terra will chew you up and spit you out. 1. ) If she's paired with someone like Xing Tian, you will die. a lot. This matchup is heavily based off of which ADC can capitalize on the punishment these titans are putting out. Jormungandr. ) [notes] => Ah Sobek, the true ADC. Please consider supporting us by whitelisting us in your ad blocker! [god] => Array Array Combo 3: Venomous Haze -> Submerge -> Consuming Bellow -> The World Serpent. Jorm can trigger his own passive with his knock up, and it can be difficult to tell whether a given puddle is yours or the opponent's depending on which skin's you ae using. Both are "bully the opponent" focused and have similar damage outputs, with Jorm having slightly more burst. It is really easy to get stuck on Ganesha's ult while playing as Jorm due to his big hitbox. ( [scoreVal] => 3 ( You can be reasonably aggressive in this matchup provided your ADC allows for it. As Jorm, I have a special place in my heart for the hatred I have for Ganesha's ult. PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 2 Protections in an Aura that corresponds with the damage type of the target. [display_name] => Terra - Sentinel's Gift: The support standard, when in doubt, you really can't go wrong with this. If Cabra focuses you ADC (Like most Cabra will), you need to try and intercept him. After selecting a target area, Jormungandr flies into the air, diving down and crashing into enemies as his body then slams into the ground. Jormungandr fires noxious spit at an area that deals damage and creates a large toxic cloud. ( ) You will not be pressuring Anhur during a laning phase unless you and your ADC are in sync and THEY can out play him, cause you cannot go in against Anhur without backup. Bacchus will typically go bruiser or more damage oriented later in the game, and a Polynomicon hit form him will definitely hurt. Array [notes] => If you get frozen, it will hurt. For each stack of Wisdom you have, your abilities deal 0.14% of your Max Mana as True Damage to enemy gods. ) I want to receive promotions from our partners. Jormungandr can have a maximum of 9 toxic clouds out at a time. [url] => khepri ( Please verify that you are not a bot to cast your vote. Contrarily, if the Xing is an idiot who doesn't figure out that he can't throw you, you are set. What should I play/do next?Subscribe for more http://goo.gl/1jrvu6Follow . Ganesh's 3 will proc your passive, his 2 can stop you from ulting away, his 1 provides good damage and a buff for his allies, he's just a really bad fight if he knows what he's doing. Aura Allied gods within 70 units have their attack speed increased by 30%. Shard Relics can be upgraded to a new Relic once you reach Level 12. Can be upgraded at level 15. [display_name] => Xing Tian PASSIVE - Enemy Gods that you hit have their healing taken reduced by 15% for 5s. !Team Web Site: https://GarzaGaming.comGGC Video Library: https://www.y. Passive Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. [notes] => She's abnoxious, but she won't kill you alone. I've done this, it's fun as hell. The waves of energy that would draw in most still do damage (and proc Jorm's passive), but Jorm doesn't get pulled, it seems self explanatory, but I've actually messed this up in the heat of battle. You out damage geb, no contest. This does not stack with similar Auras. [god] => Array [scoreVal] => 3 As a replacement for boots, I normally go Gem of Isolation, because of the good power, health and slow if there is no other more pressing option. Your Movement Speed is increased by 15% and your Attack Speed is increased by 40% for the next 3s. It is really easy to get stuck on Ganesha's ult while playing as Jorm due to his big hitbox. Array ) If Anhur wants you dead, you are dead. This guide has not yet been updated for the current season. ) She can't proc your passive, but she may not have to. SMITEFire is the place to find the perfect build guide to take your game to the next level. [notes] => See Skadi, Anhur does that too, but also has a knock back on a leap, followed by 8 spears of fury. [notes] => Obnoxious CC. Though I probably didn't need to tell you that. PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. If the enemy is 4 physical or 4 magical, I would switch spirit robe for either a hard physical or magical defense option (Oni Hunters or Breastplate/ Tyranical whichever wasn't bought already). There isn't much to the mirror match, if you play better, you will win. The final item should generally be situational. - Jorm's voice actor, Kellen Goff also voices plushie Jorm. Armageddon. (Ex: the enemy has 2 mages, so I get void stone) Jorm is an offensive guardian who starts the team fights, so I feel that peel doesn't always work for him since he's always separate from the team. The game treats Jorm like he doesn't have a basic attack, so items like the rings and stone of Fal will never trigger. ) Save my name, email, and website in this browser for the next time I comment. [notes] => You out damage Khepri by a lot, if both ADC have returned, you basically have a free wave. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. The time Jormungandr bestrides the earth is one of unmatched calamity, the days of Ragnarok where the oceans boil and the land quakes. The ice slick is a large radius, and with Jorm's slow movement and bus sized turn radius, odds are Skadi's hurt is about to hurt a lot more. [scoreVal] => 3 1.