stardew valley expanded wiki

stardew valley expanded wiki

Added new end game weapons, purchased from new vendors. 09-16-2020: Fixed a bug where Axel's shops didn't properly patch. She no longer showcases a certain emotion. This grass was preventing players from planting their orchards. Note that it is not necessary to have the requested fish in inventory to complete a fishing quest. During a cutscene that is available starting on Fall 2, Year 1, regardless of the weather, a special orders board is installed in front of the Mayor's Manor. Added 2 new consumables (sold at Harvey's clinic). Fixed an issue where half of Lance's beach body showed up in a hedge in the year 2 Halloween maze. Fixed an issue where some interior windows didn't illuminate when it was sunny. Fixed an issue where outdated code patched an incomplete road at town east. And you can keep the [Resource]! Players must now be level 8 fishing to encounter butterfish and puppyfish at Shearwater Bridge. 09-29-2020: Changed the preserve jar's crafting requirements in Susan' 10 heart event and for the 'balanced crafting' configuration. Changed the timeframe where Robin offers to build ??? Fixed an issue where players could obtain multiple golden keys. Fixed a freeze that'd occur at the winter star festival if Andy, Susan, Alex, or Linus gave the player a present. On Wednesdays, Thursdays, Saturday, and Sundays Clint will now do activites in his backyard before opening for the day. Nerfed Radioactive Bass fish pond produce. Added more areas to plant fruit trees in the IF2R greenhouse. Fixed an issue where Cassandra clipped into Kent during his adventure guild schedule. It'll now trigger when players have donated 60 artifacts and are in Pelican Town. Lewis' schedule on Thursdays has been changed. Fixed an issue where there was a feint glowing tile in front of the farm cave on Grandpa's Farm. Added winter grass map properties to all exterior locations. Remastered Calico Desert. She will now do activities inside of her shed and attend to her crop field. This allows the player spouse to join in on the fun and gives access to buildings/activities. !! Added new music - three tracks from Octopath Traveler: 'Sunlands', 'Dark Cavern', and 'Primrose The Dancer'. 10-18-2020: Fixed an issue where the movie theater would revert back to the joja mart. Note that completing Special Order quests (both from Mr. Qi and in Pelican Town) count towards the required "Help Wanted" quests. Fixed an issue where players couldn't plant trees on several tiles on on Grandpa's Farm. Fixed a graphical glitch in deep cave (IF2R). Fixed an issue where Caroline walked into the void. Fixed an issue where Andy mentioned Joja mart in his 4 heart event after Community Center completion. Added an event for Claire and Martin at the movie theater where they acknowledge their new jobs. Increased the rarity of Four Leaf Clovers. Rebalanced weapon damage across the board. Fixed an issue where Claire's 12 heart event froze the game if triggered on the moonlight jellies festival day. Fixed an issue where Gunther and Susan overlapped at the saloon. Added ice cream to Martin's love category. If the player partially completes a special order but ultimately fails, the donated goods can be picked up in the Lost and Found box in the Mayor's house. Adjusted more crafting recipes for the balanced crafting configuration. Fixed an issue where ??? Added beach portraits and sprites for Claire. Aurora Vineyard's refurbished decorative kegs are now fully covered in shadows for lighting consistency. Once the player has accepted a Help Wanted quest they will have 2 days to complete it, the current day and the next. The greenhouse on IF2R is no longer enterable until the player has repaired it. 10-16-2020: Added shadows to the pet water bowl on IF2R. Added Victor to Sam's 8 heart event as a background character. Sophia now shows more affection to players in her 10 heart event. The spawn rate of ore, gems, geodes, and generic rocks have been decreased by 33%. Deep Cave spawns a modest amount of geodes and minerals. The reward is the base sell price of the fish the number of fish requested, and the player gets to keep the fish. Fixed the compatibility patch for the More New Fish mod. Her mod requirement has been removed. Fixed an issue where there was a stray tree shadow in the Joja takeover of Pelican Town. It can randomly be found in Garbage Cans during Fall and Winter, or at the Traveling Cart for 315-1,000g. instead of letter titles. Susan's 10 heart event added odd crafting requirements for some objects. Fixed an issue where trees could grow inside the minecart cave on IF2R. Added more immersive detail to many maps. Fixed miscellaneous glitched tiles and strings in several maps. Fixed an issue where the player would get stuck during Harvey's five heart event. A, There's an old mine shaft in the mountains north of town. Added ??? Water every day until the crop is ready for harvest. Fixed an issue where some players got stuck in a tree during Claire's 12 heart event. Overhauled the mountain minecart configuration. It can be found on the descriptions page. (Seeing this huge update fills you with determination). Changed several tiles/furnitures in the Jenkins' Residence. Fixed a vanilla Penny event during her picnic where it could be triggered during rainy weather. The "town.xnb" file no longer needs to be replaced. Fixed grammar and miscellaneous mapping errors. Huge thanks to Shekurika and Moe from the Ridgeside Village development team! Fixed an issue where the IF2R greenhouse had snow on plants during the winter season. Prismatic shards and iridium ore will no longer spawn. Balances resource intake and makes the farmland more manageable. Victor now plays arcade games in the saloon on Fridays. "Instant Grow Trees" can be downloaded to grow these trees immediately. Must be toggled to true before save creation to take effect. On Wednesday and Thursday after the shop closes, he will visit the community garden. Added 14 heart events for Sophia, Olivia, and Victor. Most daggers deal over double their original damage, making them a viable option over swords/hammers. Fixed an issue on GF where trees couldn't be planted near Grandpa's Shed. Fixed Haley's mature event question forks and Kent's mature event pathing (cut content). Redesigned the dirt crop field configurations for IF2R. He now only walks outside at night, starting at 10pm. Wizard's Tower will now properly display the update interior. Fixed an issue where players couldn't trigger Claire's 12 heart part 2 and Sandy's 5 heart if Grandpa's Farm was installed but wasn't being played on. It'll now correctly trigger in Pelican Town. Stardew Valley is an open-ended country-life RPG! Added new cover art titled 'The Joja Family', a new Joja section on the descriptions page, and all new display images! Stardew Valley's newest antagonist, Lucikiel, comes with elaborate custom heart events, fight scenes, special schedules, and three unique animations. The following items are easy to obtain, especially if the player has extra money: https://stardewvalleywiki.com/mediawiki/index.php?title=Quests&oldid=146425, Creative Commons Attribution-NonCommercial-ShareAlike, This is the most common type of Help Wanted quest. Now that you've built a furnace, you can smelt some metal. Fixed an issue where Sophia's 14 heart event crashed the game. Fixed an issue on IF2R where players couldn't ride their horses back from the west of the bus stop. Updated the summit warp coordinates for CJB Cheats Menu. Fixed a bug where players got stuck in the Wizard's 2 heart event. Fixed a bug where players didn't receive the rusty key when they skipped Krobus' introductory event. Note: Jas, Vincent, Krobus, the Dwarf, and the player's spouse will never make Delivery requests. This event is triggered between 6:00am to 5:00pm, at a 20% trigger chance. -Gunther. Fixed an issue where players had trouble triggering Lance's 8 heart event. Fixed an issue where the Joja movie theater glitched the pumpkin patch area during the Stardew Valley Fair. New music added by SVE no longer replaces vanilla soundtracks. Note that this will reset any configurations. Fixed an issue where players couldn't converse with Morris after completing the Joja community developments. Fixed an issue where Sophia, Claire, Victor, and Olivia weren't placed correctly in the farmhouse bed. Others will arrive on random days between years 1 and 4. There were little "green pixels" to the right of the petbowl. Added 4 new original soundtracks: 'Enchanted Waltz', 'Ominous Cavern', 'Lament', and 'HaruhiViolinSolo'. Added Charlie (Shane's chicken friendo) as a non-social NPC that'll follow Shane, Jas, and Marnie around once players have seen Shane's 8 heart event. Fixed several map glitches in the year 2 variant Halloween maze. I haven't had the chance to play recently so I haven't tried Lance with the new update, but I have multiple SV spouses. Fixed an issue where trees and debris could spawn behind Marnie's Shed on Grandpa's Farm. Designed a new wallpaper: a High Definition version of the official Stardew Valley cover art! Added many various additions/changes to all maps. This event is triggered after the player has reached level 120 in the mines, at a 30% trigger chance. Fixed an issue where forage in the secret woods could spawn out of bounds. Fixed an issue where players got stuck in an infinite loading loop when using a magic warp while on a horse. Added signs to Aurora Vineyard, Fairhaven Farm, and Emerald Farm. Altered the time Andy's farmhouse is open. 10-16-2020: Fixed an issue where players were warped into the IF2R river upon entering the farm from Cindersap Forest. Added underscores to IF2R configuration names for easier legibility. Fixed an issue where the mountain minecart configuration caused NPC schedules to glitch. Fixed an issue where players got stuck during Shane's 4 heart event. Changed the alternative layout IF2R name "NoStaticFencesAndDirtLayout" to "FarmSandboxLayout". Town East is fixed and now farmable! Fixed an issue where two tiles near the northern IF2R waterfall couldn't be walked on. Added a new event for Jas. Re-arranged FTM monster data, giving bosses and special monster spawns priority if players have limited mob spawns via the FTM config settings. Redrew Hank's and Treyvon's overworld sprites. The Wizard is creating a staff of phenomenal power. She will now visit her garden and the community garden. Fixed an issue where Gunther's desk didn't open up for farmhands despite meeting the requirements. Fixed an issue where Andy still visited Aurora Vineyard if players refurbished it, trampling their crops and decorations. It is the definitive SVE farm map, replacing Immersive Farm 2 Remastered (IF2R). Added new monsters found at Crimson Badlands. Players are now notified at 1:00pm when the community center day festival has started. Changed an interactable "area" on a certain "map". Fixed an issue where items in Pierre's Spirit's Eve store sold for 0 gold. Despite adding new events, expanded dialogue, new . Added i18n translation compatibility for all decorations, crops, weapons, fish, and objects added by SVE (JA folder). Visit Fandom's Community Central! Added NPC Map Location tracking compatibility. Fixed an issue where Leah harvested her crops at the community garden during winter. One change being: She will now talk to Jodi and Caroline at the town plaza during summer, fall, and winter instead of just spring. Shearwater Bridge's design has been changed to a large stone bridge. Fixed an issue where there were several unpassable grass tiles at Morris' property. Story quests can be completed at any time after receiving them; there is no time limit or expiration date. Fixed an issue where Susan's Thursday schedule wasn't spaced out correctly. If players already installed 1.14.9, they will get a "Hank" removal error in the SMAPI console. Made more SVE tilesheets targetable by other modders. Karmylla now has the SVE Pelican Town map and town festival maps in her "SVE" download on her mod page. Players with exisiting SVE saves may receive many letters all at once, including letters that are irrelevant. Crafting most objects require different resources and more of them. Debug printing has been removed from the Lua warps, preventing log spamming in multiplayer and fixes other technicalities. Increased sea shell spawns at Fable Reef. Fixed many "HasSeenEvent" syntax issues in SVE's code. Fixed an issue where windows in Grandpa's Shed didn't emit light. Krobus is no longer referred to as a "he/him" and instead "they/them" in SVE dialogue. Added a new included framework developed by Esca (Farm Type Manager developer) to SVE called "Custom NPC Exclusions". Fixed an issue where players could walk out of bounds in town east. Added two new events for ??? Fixed an issue where the game froze when players warped to Joja ???. Fixed an issue where Lewis got stuck when rating grange displays in the Joja town fair. Fixed an issue where forage spawned in out of bound areas at the railroad. I positioned Puji on the map in Stardew Valley Expanded, it is obvious that the same tiles in vanilla edition might be occupied, unreachable or non-existent. Olivia will now give players a wilted bouquet if they chose the question fork to stop dating her (end dialogue gift). Several forage locations, such as the Lost Woods, have been fixed and work now.

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stardew valley expanded wiki